Omnisphere 3 Sound Design Tutorial: Create Professional Synth Sounds from Scratch
Learn how to design professional sounds in Omnisphere 3 with this step-by-step tutorial. Discover oscillators, filters, modulation, layering, and effects to create cinematic pads, leads, and bass sounds from scratch.
Omnisphere 3 by Spectrasonics is one of the most powerful software synthesizers available today. With its hybrid synthesis engine, deep modulation system, and massive sound library, it allows you to design everything from cinematic pads to aggressive leads and deep bass sounds.
In this tutorial, you’ll learn how to create a custom sound from scratch using a structured, professional sound design workflow.
Step 1: Initialize a Blank Patch
Before designing a sound:
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Open Omnisphere 3.
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Click Utility → Init Patch.
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You now have a clean starting point.
Starting from an initialized patch ensures full control over every element of your sound.
Step 2: Choose and Shape the Oscillator
The oscillator is the core of your sound.
Option A: Synth Oscillator
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Choose a Saw Wave for rich harmonics.
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Enable Unison (3–5 voices).
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Slightly increase Detune for stereo width.
Option B: Sample-Based Soundsource
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Browse Omnisphere’s built-in sound sources.
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Select a textured or organic sample for cinematic sounds.
💡 Tip: Saw waves are ideal for pads and leads, while sine waves work well for sub bass.
Step 3: Sculpt the Tone with Filters
Filters shape brightness and character.
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Open the Filter section.
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Select Low Pass 24dB.
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Lower the Cutoff to soften the sound.
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Add subtle Resonance for warmth or edge.
For warm pads:
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Cutoff: 40–60%
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Resonance: 10–20%
For aggressive leads:
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Higher cutoff
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Moderate resonance
Step 4: Shape Dynamics with ADSR Envelope
The AMP Envelope controls how the sound evolves over time.
For Pads:
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Attack: 1–3 seconds
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Decay: Medium
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Sustain: High
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Release: 2–4 seconds
For Plucks:
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Attack: 0
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Decay: Short
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Sustain: Low
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Release: Short
Envelopes define the personality of your sound.
Step 5: Add Movement with Modulation
Static sounds feel lifeless. Use modulation to create motion.
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Open Mod Matrix.
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Set:
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Source: LFO 1
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Target: Filter Cutoff
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Amount: 5–15%
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Choose a slow sine wave for smooth movement.
This creates subtle evolving texture — perfect for cinematic and ambient sounds.
Step 6: Enhance with Effects
Omnisphere includes a professional FX rack.
Recommended chain for wide atmospheric sounds:
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Chorus (adds width)
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Reverb (adds depth)
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Delay (adds space and rhythm)
Keep mix levels balanced to avoid muddy results.
Bonus: Layering for Bigger Sounds
Use Layer B to:
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Add airy textures on top of pads
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Layer sub bass under leads
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Combine analog + granular textures
Layering is key to professional, full-bodied sounds.
Final Thoughts
Sound design in Omnisphere 3 is about combining:
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Strong oscillator choice
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Smart filtering
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Expressive envelopes
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Creative modulation
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Tasteful effects
Master these fundamentals, and you can create nearly any sound imaginable.
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